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Singles
- 25th Anniversary Tin: Dueling Mirrors
- The Infinite Forbidden
- Battles of Legend: Terminal Revenge
- 25th Anniversary Rarity Collection II
- Legacy of Destruction
- Battles of Legend: Chapter 1
- Phantom Nightmare
- Maze of Millennia
- Valiant Smashers
- 25th Anniversary Rarity Collection
- Ver más...
Sealed
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Singles
- Stellar Crown
- Shrouded Fable
- Twilight Masquerade
- Temporal Forces
- Paldean Fates
- Paradox Rift
- Scarlet and Violet 151
- Obsidian Flames
- Paldea Evolved
- Code Cards
- Ver mas...
Sealed
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Singles
- [EX-07] Digimon LIBERATOR
- [EX-06] Infernal Ascension
- [BT-16] Beginning Observer
- [BT-15] Exceed Apocalypse
- [EX-05] Animal Colosseum
- [BT-14] Blast Ace
- [RB-01] Resurgence Booster
- [BT-13] Versus Royal Knight
- [EX-04] Alternative Being Booster
- [BT-12] Across Time
- Ver más...
Sealed
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Singles
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One Piece
Carfight!! Vanguard
Weiss Schwarz
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Into The Story: Assassin Edition (Magic Minigame) [Assassin's Creed Minigame]
Regular Price $ 22.00Deprisa! Solamente hay0unidades disponibles en stock!Set: Assassin's Creed Minigame Type: Card Rarity: Common • 1-6 players • 2+ packs • 10 minutes
Objective:
Create your own Assassin's Creed storyline, using the cards in your boosters as inspiration.
Get Ready:
Open two boosters for each player and remove any cards without Magic card backs. Then sort the cards into separate piles for creature cards, land cards, and other noncreature cards. Shuffle the piles and place each of them face down.
Let's Play:
Go through the story beats on the other side of this card in order, revealing a card from the top of the specified pile or taking the specified action. Tell a story as you go. After a player tells a bit of the story for a beat, it's the next player's turn for the next story beat. If there are no cards of the requested type, players can make something up.
Introduction
• Setting: a land
• The protagonist: a creature
• Why the protagonist is at the location: a noncreature card
• The villain: another creature card
Action
• The protagonist recruits allies: two creature cards
• The protagonist and allies get stronger: a noncreature card
• Take down the henchman: a creature card and a noncreature card
• An unavoidable death: choose one of the allies
• Describe the villain's weakness/secret/motivation and how the allies discovered it: a noncreature card or a creature card
Resolution
• Confronting the villain: a noncreature card
• The final assassination: choose one of the allies and a noncreature card
• Ending: Create this yourself! What did the protagonist do after the assassination? Did they get what they need? Was it worth it?
To Win:
After the story's been told, assign the following awards by popular vote to players: Coolest, Funniest, and Most Historically Inaccurate. Feel free to invent your own awards as well. In the case of a tied vote, determine the winner of that award randomly.• 1-6 players • 2+ packs • 10 minutes Objective: Create your own Assassin's Creed storyline, using the cards in your boosters as inspiration. Get Ready: Open two boosters for each player and remove any cards without Magic card backs. Then sort the cards into separate piles for creature cards, land cards, and other noncreature cards. Shuffle the piles and place each of them face down. Let's Play: Go through the story beats on the other side of this card in order, revealing a card from the top of the specified pile or taking the specified action. Tell a story as you go. After a player tells a bit of the story for a beat, it's the next player's turn for the next story beat. If there are no cards of the requested type, players can make something up. Introduction • Setting: a land • The protagonist: a creature • Why the protagonist is at the location: a noncreature card • The villain: another creature card Action • The protagonist recruits allies: two creature cards • The protagonist and allies get stronger: a noncreature card • Take down the henchman: a creature card and a noncreature card • An unavoidable death: choose one of the allies • Describe the villain's weakness/secret/motivation and how the allies discovered it: a noncreature card or a creature card Resolution • Confronting the villain: a noncreature card • The final assassination: choose one of the allies and a noncreature card • Ending: Create this yourself! What did the protagonist do after the assassination? Did they get what they need? Was it worth it? To Win: After the story's been told, assign the following awards by popular vote to players: Coolest, Funniest, and Most Historically Inaccurate. Feel free to invent your own awards as well. In the case of a tied vote, determine the winner of that award randomly.Tenemos una política de devoluciones de 30-dias, que significa que tienes 30 dias después de tu compra para solicitar una devolución.
Para ser elegible para una devolución, el artículo deberá estar en la misma condición en la que fué enviado, es decir, sin usar, con sus etiquetas y con su empaque original. Además de ello, necesitaras tu recibo o prueba de compra.
Para solicitar una devolución, deberás contactarnos a mundodelcomic@gmail.com. Si la devolución es aceptada, le solicitaremos el pago del envío y le enviaremos una guía de envío, así como instrucciones de como y donde enviar su paquete. Artículos enviados a nosotros sin primero solicitar la devolución no seran aceptados.
Siempre podrás contactarnos para cualquier duda en mundodelcomic@gmail.com.
Daños y problemas
Por favor inspeccione su orden cuando la reciba y contácenos de inmediato si su artículo está dañado, defectuoso o si recibió un artículo incorrecto, para poder evaluar su problema y solucionarlo. Si al momento de recibir su paquete este se encuentra violado o abierto, por favor abstengase de recibirlo y envíenos una notificación.
Excepciones/ artículos sin-devolución
Alguno artículos no podrán ser devueltos, como Singles o artículos marcados como Ding & Dent. Si tienes dudas acerca de si tu artículo puede ser devuelto puedes contactarnos via email.
Desafortunadamente, no podemos aceptar devoluciones de gift cards o artículos de promoción.
Intercambios
La mejor manera de poder asegurar de obtener lo que buscas es regresar el artículo que tienes, y una vez que la devolución es aceptada, hacer una nueva compra del artículo que deseas.
Reembolsos
Te notificaremos una vez que hayamos recibido e inspeccionado tu devolución y te haremos sabre si fue aprovado o no. En caso de ser aprovado, te colocaremos como credito en tienda el monto original de tu compra (sin los gastos de envios), en caso de querer devolución de dinero se le realizará la devolución a la cuenta bancaria que usted indique descontando las comisiones y tarifas de nuestro proveedor de procesamiento de pagos. Por favor tome en cuenta que puede tomar algun tiempo para procesar los reembolsos bancarios.Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Mundo Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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